Codobot is a game to discover digital technologies and learn programming skills. It’s inspired by the LOGO programming language combined with the Montessori pedagogical approach. The current version of codobot will be available as a board game accessible from the age of 6 and can be played from 1 to 6 players.

You are the crew of a spaceship in search of prodigious scientific discoveries in the exploration of new worlds. For this purpose, you join an unexplored planet to create a base camp and take samples. Unfortunately, once in orbit of this planet, a meteor shower hits your ship and you had to urgently eject from the main ship …

Codobot dans l’espace
Nasa #MarsPosters

Codobot will be the ideal tool for teachers to learn programming logic. But it will also be a nice toy for the kids and a board game for the whole family. It will be declined in different forms in order to bring all the necessary information to its framework of use (teaching manual, etc.)

Codobot is not yet available, but you can subscribe to our mailing list to be kept informed. You can also follow us on social networks! You will discover and play Codobot through various events in which we participate.

Codobot is the result of the research project “Tangerine” developed in the numediart’s lab from the Université of Mons (Belgium).This project was funded by the Walloon Region (DG06) with the support of the Fédération Wallonie Bruxelles through the project Ecole Numérique “Orange Robotique”.

This project is supported by experts from the field who are Asmodee Belgique, creaceed, Pearl Games et Repos Production.